White
167 pips
0–0
Black
167 pips

Arrows: move between points. Enter: move a checker by the active die, or move the selected checker to this point. Space: select a checker and see where it can go. R to roll, E to end turn, U to undo, D to double, S to switch dice.

📱 Want a bigger board? Turn your phone sideways — the checkers get 50% bigger.
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Moves

Daily backgammon puzzle

A new backgammon puzzle every day: one position from a real game. What is the best move? Play it on the board, check it against the engine and share your result. Every earlier puzzle is in the archive.